Language Holds The Key To Communicating Security And Business Strategy | A Blue Lava Story With Jen Sanford and Rock Lambros

A Their Story conversation with Sean Martin, "Rock" Lambros of RockCyber, and Jen Sanford from Blue Lava

CISOs tend to talk to other technical personnel and don’t get involved in business conversations on a regular basis. To succeed in their role, however, CISOs need to get out from behind their keyboards and start discussions with executives so they can begin to translate what they do in security into what the business wants to hear. But finding those connection points between technology and the business is difficult.

With this story, Martin, Lambros and Sanford focus on strategy and planning because that’s what helps CISOs evolve into the role they want now and into the future. But it doesn’t happen magically. Only through understanding, research, and action, can CISOs reach that point.

It’s time to make your own magic happen. Have a listen.

Executives Are Under Siege As Hackers Target The Video Game Industry | A BlackCloak Story With Chris Pierson And Joel Fulton

A Their Story conversation with Sean Martin, Marco Ciappelli, and BlackCloak CEO and founder, Chris Pierson with CyberSecurity and CISO veteran, Joel Fulton

It is not the first, nor the last, time we suggest studying our history to learn about our present and imagine the future. To get a view for how society reacts to scams and cons, we can look to the past for education, perhaps some inspiration, and maybe even some guidance. Yes, even when looking at cybersecurity and the video game industry.

In this new chapter of the BlackCloak story, we get to dive into a new report the team put together, looking at the world of gaming as the source of risk, threats, and compromise. And, to our liking, we got to use the report's findings to take a look back in time (way back, in fact), such that we can connect the dots between humanity, psychology, and security (cyber and not).

Listen in. Go back in time with us. And prepare for the future. Remember, while the report is about gaming — this isn't a game.